This supplement for duet 5e gaming seeks to answer precisely that rhetorical question with two classes—the witch and the crafter—designed specifically for one-on-one play. You’ll also find unique adventuring companion characters with backstories, optional mechanics like adventuring companion feats, character backgrounds, and optional rules for animal companions.
Part One of this supplement introduces two adventuring companion-specific classes: the crafter and the witch. We’ve designed these classes to provide a flexible adventuring companion for the PC who will help them on their journey without overshadowing them or adding complicated mechanics for the player. The crafter class has two subclasses, called Practices: the apothecary and the weaponsmith. And the witch subclass has five subclasses, each designated as a Way.
Part Two introduces six adventuring companions, each of whom has a unique backstory and adventuring goal as well as a level one stat block. You’ll also find two character backgrounds to incorporate into your duet game. Finally, in Part Three, we cover companion feats and optional rules for animal companions.
The world-specific details in this supplement emerged from our Land of Vampires campaign and are set in the world of Azuria. However, the world details and character mechanics should translate well to whichever world you prefer to adventure in!
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This supplement for duet 5e gaming seeks to answer precisely that rhetorical question with two classes—the witch and the crafter—designed specifically for one-on-one play. You’ll also find unique adventuring companion characters with backstories, optional mechanics like adventuring companion feats, character backgrounds, and optional rules for animal companions.
Part One of this supplement introduces two adventuring companion-specific classes: the crafter and the witch. We’ve designed these classes to provide a flexible adventuring companion for the PC who will help them on their journey without overshadowing them or adding complicated mechanics for the player. The crafter class has two subclasses, called Practices: the apothecary and the weaponsmith. And the witch subclass has five subclasses, each designated as a Way.
Part Two introduces six adventuring companions, each of whom has a unique backstory and adventuring goal as well as a level one stat block. You’ll also find two character backgrounds to incorporate into your duet game. Finally, in Part Three, we cover companion feats and optional rules for animal companions.
The world-specific details in this supplement emerged from our Land of Vampires campaign and are set in the world of Azuria. However, the world details and character mechanics should translate well to whichever world you prefer to adventure in!
Use this text to share additional information about your products with your customers.